package common.adventurecard.follower;

import common.Followers;

public class Princess extends Followers {

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	// While the Princess is your follower, you may have up to 2 lives healed
	// per visit to the Castle, or you may exchange the Princess for 3 Gold
	// Coins at the Castle. If you do this, you will discard her.
}
